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@drividot
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⏵ player information
name and pronouns: puk, she/her
age: 30+
contact: DM to this journal, please.

⏵ character information
name: Drividot Nicot
canon: Final Fantasy XIV
age: 31
canon point: 6.55; meaning that he has completed the entire msq, ARR through all Endwalker patches, up to the present (April 2024/the leadup to Dawntrail).
history: here is a wiki link to cover the story of the game and its various expansions. As for Drividot's history before the events of the game, I will elaborate, as he is a malleable protagonist:

He was born in the far northern frontier of Coerthas as the bastard child of a young seamstress, a member of the duskwight diaspora outside of the Black Shroud. He never knew his father—apparently a rather glamorous traveling vagabond—who left before Drividot was born. It was only the intervention of his mother's extended family that prevented him from being branded with the "Greystone" name the capital of Ishgard bestows on illegitimate children, instead taking his mother's surname of Nicot. The land his community lived under (for duskwights are most comfortable in the caves), named Dourwood Estate, belonged to the High House of Haillenarte, and thus Drividot and his family worked the land for the House in return for other services under the semi-feudal system of that country—including protection from the dragons of Nidhogg's Horde, with whom Ishgardians had warred for nearly a millennium. His mother married a reeve of the estate when Drividot was around 9, and he got along well with his stepfather, and overall felt and still feels a strong bond with all his immediate family.

As a boy of a family of no significance, Drividot was raised to work the land and its gifts. The only formal education he received was from a chapel school, where he learned his letters, figures, and limited history and theology. Most of what he learned was in the realm of hunting with a bow, trapping and fishing, and crafting with the resources of the land. Thus was how his life was most likely to proceed until his death, but shortly after he reached full adulthood, the Red Moon fell in the Calamity.

The destruction wrought by the Red Moon and Bahamut was horrific across all of Eorzea, but in Coerthas, the aetherial balance of the land was twisted such as to blanket the land in snow, in a winter without end. As the months and then years wore on, the communities already close to the fringes, already struggling with limited resources, began to collapse, and Drividot realized this would happen to his own unless someone did something. So he became someone: under the identity of "Saint Sachevere," he started to smuggle and otherwise move goods around, staples and luxuries alike, using the proceeds to keep his community and family afloat. But as these measures still failed to bring in enough coin and started to endanger his family and raise their suspicions, Drividot resolved to leave for the southern nation of Gridania, hoping that past the snowline he could find some way to send gil back to his family. That is how he ended up arriving in Gridania with his bow, looking for work and kicking off the events of the game proper.

abilities: REAPER: as a Final Fantasy XIV RPR, Drividot has developed great skill with using a scythe as a combat weapon, and the attendant strength to do so effectively. He has also forged a pact with a voidsent that attacks alongside of him and lends him its strength, enhancing his attacks and allowing him to enter a state called enshrouded, in which the voidsent temporarily possesses his body and enhances his speed and strength even more.

SURVIVAL TRAINING: between his history of hunting in the dangerous Coerthan wilderness and his time spent as an adventurer, Drividot is a very capable survivalist. He can keep himself fed, watered, and sheltered in adverse conditions, and though his specific knowledge base may not be applicable in Etraya, he can learn it quick enough.

THE ECHO: in FFXIV, there is a particular power common among heroes but not confined to them, called the Echo. Understood to be a divine gift, it allows its bearer to understand all languages, and to receive visions of the past, usually involving the past of the person(s) they are in the company of. Note that the visions are totally involuntary and can be extremely poorly timed.

CRAFTING/GATHERING: his background gave him a predisposition towards working with his hands, and he continues to pursue it for leisure and a little extra money—he can make clothes and armor of cloth and leather, and maintain the same as well as his scythe.

personality:
PURSUIT OF JUSTICE: Drividot Nicot, the Warrior of Light, is here because someone needed to do something and he decided to be someone. He did not intend to become the great hero that he is in canon, did not even dream that leaving his home would result in it, but it is where his relentless drive to help has led him. He cannot see people suffering and do nothing.

VAIN AND SARCASTIC: That being said, he is not some superhuman avatar of Justice but very much a flawed person, with two of his biggest flaws being his vanity and his sardonic approach to a lot of conversation. He is physically beautiful and he knows it, and this makes him vulnerable to manipulation and other bad decisions. Generally, he is not vain enough (yet) to endanger himself, but definitely enough to embarrass himself. His sardonic conversational style is funny, sure, but it can alienate and keep people at arms' length... whether or not that's a good thing.

TEMPER, TEMPER: His anger has a long fuse—he is a patient man—but when it explodes it burns like dragonfire. He will hold a grudge (he has held one against Solus/Emet-Selch for Project Meteor for more than a decade by now), and he will resort to violence in his anger. He tries not to let it define him, no matter how much of what motivates his anger is likely to be noble intent, intolerance of injustice. His anger frightens him, almost as much as...

RUTHLESS, RELENTLESS: In battle, he has a ruthless streak that frightens him—an ability to see cause and effect, to define things as problem and solution, to see the clear line to victory so bright it eclipses such things as right and wrong. Because he fights relentlessly, unafraid of pain and taking risks, he is very effective... which doesn't help his fear of his own ruthlessness, and of what might happen if he gave it full rein...

LOVE: ...because ultimately, he loves far more than he hates. He's here to help people more than he is to destroy villains. He believes immensely and resolutely that everyone can be saved, it is perhaps the most important thing he believes, more than anything about gods and religion. It is what he tries to cling to even through his human foibles and frightening flaws. The world can be saved and should be. He loves his comrades, the Scions, as he hopes they love him, and will not stand for anything to hurt them.

samples: one | two
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I WILL MAKE THIS PRETTY LATER


hey here's the immediate lowdown on my character, Drividot Nicot, Warrior of Light.

1. he's a duskwight elezen (cave elf), standing about 6 fulms 11 ilms (~211cm) tall, with green eyes and red hair, build like a bullwhip: slender, and supple, sure, but hard, swift, and dangerous.

2. he's the warrior of light, the malleable protagonist of final fantasy XIV, and is up-to-date to patch 6.55. beware of spoilers for the whole damn game (or tell me not to spoil you and i won't!).

3. his canon job is RPR (reaper); he fights in melee range with a fuckoff-gigantic warscythe, aided in combat by a voidsent (demon) avatar bound to him, which he can allow to possess his body for a short period of time to gain new abilities, increased speed and strength, etc. previous canon jobs are BRD (bard) and MCH (machinist).

4. his personal history, roughly summarized: born 31 years ago as the bastard child of a seamstress in the coerthan frontier. never knew his biological father, who skipped town before he was born, he did have a pretty-decent stepfather starting around age nine. lived in the caves under a house haillenarte holding, educated in the chapel school until midteens, was also trained in hunting and trapping in the dangerous coerthan wilderness. AND THEN THE FIRE NATION CALAMITY ATTACKED

5. vain. sardonic. slow to anger but it burns like dragonfire. traumatized. ruthless, occasionally vengeful. and yet: compassionate. strong sense of justice. hard-working. kind. protective. loves, and loves, and loves.

6. in battle: relentless. moves fast, thinks faster. takes risks. is not afraid of pain.
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Dec. 4th, 2022 01:18 pm

open rp

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open rp

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